SGC-29-15-00012-P Definitions of Terms Used in Proposed Part 5301 and Proposed Parts 5303 Through 5307  

  • 7/22/15 N.Y. St. Reg. SGC-29-15-00012-P
    NEW YORK STATE REGISTER
    VOLUME XXXVII, ISSUE 29
    July 22, 2015
    RULE MAKING ACTIVITIES
    NEW YORK STATE GAMING COMMISSION
    PROPOSED RULE MAKING
    NO HEARING(S) SCHEDULED
     
    I.D No. SGC-29-15-00012-P
    Definitions of Terms Used in Proposed Part 5301 and Proposed Parts 5303 Through 5307
    PURSUANT TO THE PROVISIONS OF THE State Administrative Procedure Act, NOTICE is hereby given of the following proposed rule:
    Proposed Action:
    Addition of section 5300.1 to Title 9 NYCRR.
    Statutory authority:
    Racing, Pari-Mutuel Wagering and Breeding Law, sections 104(19) and 1307(1)
    Subject:
    Definitions of terms used in proposed Part 5301 and proposed Parts 5303 through 5307.
    Purpose:
    To define terms applicable to proposed Part 5301 and proposed Parts 5303 through 5307.
    Text of proposed rule:
    Subchapter B [Casino Gambling] Casino Gaming
    PART 5300
    General
    § 5300.1. Definitions.
    Unless the context indicates otherwise, the following definitions and the definitions set forth in Racing, Pari-Mutuel Wagering and Breeding Law section 1301 are applicable throughout this Subchapter:
    (a) Ancillary casino vendor means a vendor providing goods or services to a gaming facility applicant or licensee that are ancillary to gaming activity.
    (b) Casino vendor means a vendor providing goods or services to a gaming facility applicant or licensee that directly relate to gaming activity.
    (c) Career offender means any person whose behavior is pursued in an occupational manner or context for the purpose of economic gain, using such methods as are deemed criminal violations of the public policy of this State.
    (d) Career offender cartel means any group of persons who operate together as career offenders.
    (e) Commission means the commissioners, staff and designees of the New York State Gaming Commission.
    (f) Gaming facility means the premises approved under a gaming license, which includes a gaming area and any other nongaming structure related to the gaming area and may include, without limitation, hotels, restaurants and other amenities.
    (g) Material change means modification to physical or financial aspects in a manner that creates an inconsistency with the application submitted by a licensee or applicant for license. Physical aspects impact the proposed gaming facility or project site through addition, removal or alteration of the quality and nature of gaming and non-gaming amenities. Financial aspects impact the capital and financing structure through addition, removal or alteration of financing source or sources, schedule of financing source or sources and arrangement or agreements of financing plan.
    (h) Non-gaming employee means any natural person, not otherwise included in the definition of casino key employee or gaming employee, who is employed by a gaming facility licensee or an affiliate, intermediary, subsidiary or holding company of a gaming facility licensee.
    (i) Passive investor means an investor owning, holding or controlling up to 25 percent of the publicly traded securities issued by a gaming facility licensee or applicant or holding, intermediate or parent company of a licensee in the ordinary course of business for investment purposes only and who does not, nor intends to, exercise influence or control over the affairs of the issuer of such securities, nor over any licensed subsidiary of the issuer of such securities.
    (j) Qualified institutional investor means an institutional investor holding up to 15 percent of the publicly traded securities of a gaming facility applicant or licensee, or holding, intermediary or subsidiary company thereof, for investment purposes only and does not, nor intends, to exercise influence or control over the affairs of the issuer of such securities, nor over any licensed subsidiary of the issuer of such securities. To qualify as an institutional investor, an investor, other than a State or Federal pension plan, must meet the requirements of a qualified institutional buyer as defined in regulations of the United States Securities and Exchange Commission. A qualified institutional investor includes, without limitation, any of the following:
    (1) a bank as defined under Federal securities laws;
    (2) an insurance company as defined under Federal investment company laws;
    (3) an investment company registered under Federal investment company laws;
    (4) an investment advisor registered under Federal investment company laws;
    (5) collective trust funds as defined under Federal investment company laws;
    (6) an employee benefit plan or pension fund subject to the Employee Retirement Income Security Act, subject to certain exclusions;
    (7) a State or Federal government pension plan; and
    (8) such other persons as the commission many determine for reasons consistent with policies of the commission.
    (k) Qualifier means a related party in interest to an applicant, including, without limitation, a close associate or financial resource of such applicant. Qualifiers may include, without limitation:
    (1) if the gaming facility applicant is a corporation:
    (i) each officer;
    (ii) each director;
    (iii) each shareholder holding five percent or more of the common stock of such company; and
    (iv) each lender;
    (2) if the gaming facility applicant is a limited liability corporation:
    (i) each member;
    (ii) each transferee of a member's interest;
    (iii) each director;
    (iv) each manager; and
    (v) each lender;
    (3) if the gaming facility applicant is a limited partnership:
    (i) each general partner;
    (ii) each limited partner; and
    (iii) each lender;
    (4) if the gaming facility applicant is a partnership:
    (i) each partner; and
    (ii) each lender;
    (5) any gaming facility licensee manager or operator;
    (6) any direct and indirect parent entity of a gaming facility applicant or licensee, including any holding company;
    (7) any entity having a beneficial or proprietary interest of five percent or more in a gaming facility applicant or licensee;
    (8) any other person or entity that has a business association of any kind with the gaming facility applicant or licensee; and
    (9) any other person or entity that the commission may designate as a qualifier.
    (l) Temporary service provider means a vendor, a vendor’s agents, servants and employees engaged by a gaming facility licensee to perform temporary services at a gaming facility for no more than 30 days in any 12-month period.
    (m) Vendor registrant means any vendor that offers goods and services to a gaming facility applicant or licensee that is not a casino vendor or an ancillary casino vendor.
    Text of proposed rule and any required statements and analyses may be obtained from:
    Heather McArn, New York State Gaming Commission, One Broadway Center, 6th Floor, Schenectady, NY 12305, (212) 383-2657, email: heather.mcarn@gaming.ny.gov
    Data, views or arguments may be submitted to:
    Same as above.
    Public comment will be received until:
    45 days after publication of this notice.
    Regulatory Impact Statement
    1. STATUTORY AUTHORITY: Racing, Pari-Mutuel Wagering and Breeding Law (“Racing Law”) section 104(19) grants authority to the Gaming Commission (“Commission”) to promulgate rules and regulations that it deems necessary to carry out its responsibilities. Racing Law section 1307(1) grants rule making authority to the Commission to implement, administer and enforce the provisions of Racing Law Article 13.
    2. LEGISLATIVE OBJECTIVES: This rule making carries out the legislative objectives of the above-referenced statutes.
    3. NEEDS AND BENEFITS: This rule making is necessary to establish gaming facility licensing requirements to govern the commercial casino licensing process, thereby enabling the Commission to implement Article 13 of the Racing Law and help New York State to capitalize on the economic development potential of legalized gambling, create thousands of well-paying jobs and increase revenue to the State. In addition this rule making is necessary to promote public confidence and trust in the credibility and integrity of casino gambling in New York State.
    Section 5300.1 sets forth the definitions applicable to proposed Part 5301 governing gaming facility licensing and proposed Parts 5303 through 5307 governing the licensing and registration of gaming facility employees and vendors.
    Subchapter B of the Division of Gaming Regulations would be titled Casino Gaming.
    4. COSTS:
    (a) Costs to the regulated parties for the implementation of and continuing compliance with these rules: The rule sets forth definitions for specific terms used throughout Parts 5301 and 5303 through 5307 of the New York State Gaming Commission Rules and Regulations, Chapter IV, Subchapter B. The rule will not impose any additional costs on the regulated parties.
    (b) Costs to the regulating agency, the State, and local governments for the implementation of and continued administration of the rule: The rule sets forth definitions for specific terms used throughout Parts 5301 and 5303 through 5307 of the New York State Gaming Commission Rules and Regulations, Chapter IV, Subchapter B. The rule will not impose any additional costs on the regulatory agency, the State or local governments.
    (c) The information, including the source or sources of such information, and methodology upon which the cost estimate is based: None.
    5. LOCAL GOVERNMENT MANDATES: The rule does not impose any mandatory program, service, duty, or responsibility upon local government.
    6. PAPERWORK: The rule is not expected to impose any significant paperwork or reporting requirements for regulated entities.
    7. DUPLICATION: The rule does not duplicate, overlap or conflict with any existing State or federal requirements.
    8. ALTERNATIVES: The Commission created the rule to define specific terms used throughout Parts 5301 and 5303 through 5307 of the New York State Gaming Commission Rules and Regulations, Chapter IV, Subchapter B. Therefore, no alternatives were considered.
    9. FEDERAL STANDARDS: There are no federal standards applicable to the rule. It is purely a matter of New York State law.
    10. COMPLIANCE SCHEDULE: The Commission anticipates that affected parties will be able to achieve compliance with the rule upon adoption.
    Regulatory Flexibility Analysis, Rural Area Flexibility Analysis and Job Impact Statement
    This rule will not have any adverse impact on small businesses, local governments, jobs or rural areas. The rule sets forth the definitions applicable to proposed Part 5301 governing gaming facility licensing and proposed Parts 5303 through 5307 governing the licensing and registration of gaming facility employees and vendors. This rule does not impact local governments or small businesses as it is not expected that any local government or small business will hold a gaming facility license.
    This rule imposes no adverse impact on rural areas. This rule applies uniformly throughout the state.
    This rule will have no impact on job opportunities.
    This rule will not adversely impact small businesses, local governments, jobs, or rural areas.
    Accordingly, a full Regulatory Flexibility Analysis, Rural Area Flexibility Analysis, and Job Impact Statement are not required and have not been prepared.

Document Information

Rules:
9 NYCRR 5300.1. Definitions.